This ability can only be used out of combat and has an 8 minute cooldown, so use it wisely. If a companion dies during the battle, it will need to be resurrected before it can participate in another encounter or be summoned as a traveling companion.
Get that pet a medic! Or in this case, a Stable Master. Stable Master NPCs can heal and revive your pets for a small fee, and there is no cooldown on the Stable Master's heal. Heal spell on cooldown? Can't seem to find a Stable Master? Well, you're in luck because there's yet another way to heal your companions! The Battle Pet Bandage is the third way to heal and resurrect your pets. It functions in the same fashion as the Revive Battle Pets spell, but it doesn't have a cooldown.
Each pet is categorized into a group or family type. Every pet family has its own strengths and weaknesses, as well as a passive bonus. This information is helpful to know so you can plan stronger attacks against pets who are vulnerable to them, and defend against pets whose attacks are strong against your pet type. The table below shows which pets families are strongest or weakest versus other families.
The chart below created by Khlammy provides a make-shift "cheat sheet" that includes the info in the table above. Each family conveys a passive bonus to pets of that type. These bonuses can have a significant impact on the outcome of a Pet Bettle under the right circumstances.
Along with general families, pet abilities are also categorized by type. In most cases, a companion will have spells that correspond with its family type, but some pets will have unique abilities that fall under a different group.
For example, the Azure Whelpling belongs to the Dragonkin family. However, it has Beast, Magic, and Elemental abilities in addition to a Dragonkin attack. Different attacks are strong and weak against different family types. Having a diverse spell selection might increase your chances of being prepared with a strong attack against an opposing team. The infographic below created by Dargno offers another handy visual of strong vs. Most of the PVE battle pets you face in the wild can be can be captured.
Note that using this will take up your turn for the round. In addition, you may only capture one companion on a team of wild pets, so choose wisely! Not all the pets that join a wild pet's team will be capturable. However the majority of them can be trapped. The best way to determine whether or not a pet can be caught is by checking for it in the Pet Journal.
If the pet isn't listed, it likely can't be captured. There is always a chance that your trap will fail. The good news is that the chance of failure drops with each additional attempt. In some situations, a failed trap might mean you need to bring the wild pet's health down again for it to be eligible for caging. Engaging a wild pet in battle will phase you out of the environment, and the wildlife in the immediate area will not be visible to you. This doesn't mean you will be invulnerable during a Pet Battle session, though.
In player vs. While engaged in a Pet Battle, any attack from another player will break you out of the battle. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player.
However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn. On PVP servers, everyone is fair game! Each wild pet you capture will have its own random set of battle stats dependent on its quality and breed. The next section covers pet quality in greater detail and we feature another guide on our site dedicated to breeds and breed IDs. So remember, in order to receive any trapped pet, you must win the overall battle.
If you happen to trap the first opponent on a wild pet team, but lose the match against the second critter, the first pet will be lost and you will have to try again with another wild pet.
Pets with [epic] and [legendary] qualities are not yet accessible to players as of Patch 5. But Blizzard has stated they fully intend to implement them in the future. These different qualities affect a pet's battle stats. This way there isn't as much down time. From the Mists of Pandaria Beta. As of Beta build : [12]. Known issues: [12]. Post build : [22]. Post away!
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Pages linking here may have clues as to what the page should contain, or the discussion page. Battle Pet Families, arranged by weakened attack. Abilities are not exclusive to the pet's type, so a Mechanical type pet may have a Flying ability. Different ability types may deal increased or decreased damage to the target depending on their type, making different abilities more desirable against different opponents.
While each species of pet possesses a different set of available abilities, the same set is usually shared by most or all species of any given kind. For example, all snakes share the same ability set as [ Black Kingsnake ] , while all bears share abilities with [ Baby Blizzard Bear ] , and all moths share abilities with Silky Moth.
However, there some exceptions; pets such as Fire Beetle , Scalded Basilisk Hatchling and [ Feline Familiar ] defy expectations to offer some more unusual abilities for their types. While different species may feature the same ability sets, it should be noted that they often offer different stat and breed possibilities. Abilities come in many varieties, and can be affected by various factors such as hit chance and Speed.
For an explanation of abilities and their use, see below. For the list of abilities, see this category. Like player characters, each battle pet has a level, and an experience XP bar. Gaining enough XP will cause your pet to gain a level.
Gaining a level will generally increase your pet's stats, and instantly restore their health to its new maximum. Reaching certain levels also allows access to new abilities. The current battle pet level cap is Pets gain XP through winning battles.
XP is awarded only at the end of a battle; defeating individual opponents will not reward XP until the battle as a whole is won. If the player loses the battle, no XP will be gained. The amount of XP earnt in a battle is rewarded according to the calculated difficulty of the encounter; this appears to largely relate to the relative levels of the involved pets.
Pets earn more XP for defeating pets which are of a higher level than them, and less XP for defeating pets which are of a lower level than them. Opponents 5 or more levels below the pet's level reward no XP. Trapped pets reward only a portion of the usual XP. Pets at max level cannot gain XP, but can still earn it through battle.
Any XP earnt by max-level pets will instead be divided among any participating non-max-level pets, similarly to the below rules concerning dead pets. However, battles involving only max-level pets will yield no XP. Pets are considered participating if they attack, or are targeted by an enemy ability. A lead pet that swaps out in the first round is not treated as participating, but one in the back row which is affected by an attack is.
XP distribution varies depending on the type of battle. Battles played against the computer divide XP between all surviving participants, regardless of their actual contribution to the battle. In the event that the player wins, but all participating pets die, leaving one or more non-participating survivors, the XP reward will be divided among the surviving pets.
Queued PvP pet battles simply divide XP between all participating pets on the winning team, dead or alive. Duels do not reward any XP. Battles which conclude with the death of all involved pets do not reward XP, regardless of the order of death. XP is divided among eligible pets according to level, with lower-level pets gaining a slightly larger portion than higher-level pets.
XP distribution is not affected by the amount of damage dealt by each pet, whether they started or ended the match, or the number of opponents they faced. The overall amount of XP granted is calculated as:. PvE encounters such as tamers also have a trainer multiplier to make their fights more or less rewarding. Wild pets are critter -like creatures that are found throughout the game world. Players with Battle Pet Training can choose to battle them using their own battle pets. Aside from their involvement in the battle pet system, wild pets are very similar to critters, having extremely low health and usually refusing to attack the player even if attacked.
Players can enter battle with wild pets by right-clicking on them. Wild pets can be captured, and thus added to the player's collection. See below for details. Wild pets can be distinguished from non-combat critters and mobs in a number of ways. Firstly, mousing over a wild pet will cause the cursor to transform into the wild pet icon.
The icon will be green if the pet is within range for battling, or grey if it is out of range. Wild pets can also be distinguished by an icon next to their portrait representing their Type see below , and capturable wild pets will display the text "Capturable" if moused over. Players with [ Battle Pet Training ] can also choose to track pets. This displays nearby wild pets on the mini-map, allowing players to find them easily. It also causes the wild pet icon and the pet's name to be displayed above wild pets, making them easily distinguishable from non-combat critters.
Wild pets appear throughout Azeroth, with some being more rare than others. Weather, time of day and even time of year can play into when the creatures appear as well. For example some wild pets won't appear unless it's raining or night time, possibly even both. Almost every zone in the game features wild pets, and almost every zone that features wild pets has at least one pet that is unique to that zone. The main exceptions are the cities, the PvP zones and a handful of other zones.
As companions , battle pets can found in the Pet Journal. The Journal lists the player's current collection, displaying name, type, level and quality, and features a search function and various filters. Detailed information on each pet and its stats and abilities can be obtained through the top-right pane. Players can choose to release a pet back into the wild by right-clicking the pet and selecting 'Release'. The bottom-right pane consists of three Battle Pet Slots, representing the player's current battle pet team.
Dragging a pet to one of these slots will make it part of your team, replacing any pet previously occupying that slot. Each Battle Pet Slot displays a review of the pet, showing the pet's name, type, abilities, level, health and experience. Pets' abilities can also be chosen in this pane. Pets will be displayed in-combat in the order of the slots that they occupy; when battling wild pets, the pet in the first slot will always open combat if alive. By default, the pet in the first slot is also summoned as the player's companion.
At the bottom-left of the window is the 'Summon' button, allowing a pet to be summoned as the player's in-game companion. At the top-right can be found the [ Revive Battle Pets ] ability, while at the bottom-right is the 'Find Battle' button, queueing the player for a PvP pet battle match against another player with a reasonably similar team of pets.
A number of options exist for restoring your battle pets. Pet battles are designed to be highly accessible, and this is reflected in the range of options for restoring pets. Note that only PvE pet battles affect the health of your actual pets; none of these options are therefore needed when dealing solely with PvP battles. This allows players to enjoy PvP without constraint, but still places some small price upon death against computer opponents. However, players still cannot participate in PvP pet battles without a full team of live pets.
A [ Battle Pet Bandage ] is of course the most convenient option after that, but supply of them is limited. Stable masters are a great option if there is one nearby, as they can be visited as often as desired at a very low price, and there is usually one within a few minutes of most locations.
Alternatively, players may prefer to simply wait until Revive Battle Pets' cooldown expires. If none of these options appeal, players are always free to play with other pets for a few minutes. Pet battles are turn-based, rather than in real-time like other combat in World of Warcraft. Players can battle with their pets in solo matches or teams of up to three pets.
Players can leave a pet battle at any time by forfeiting the match. Players cannot start a pet battle while in combat, flying or falling. During battle, any characters players or NPCs which stray too close to the field of battle will disappear and not be shown to the participants. This prevents interference with pet battles through obstructing players' view of the fight. Nearby mobs will not attack players who are engaged in pet battles, although they may do so immediately after the player finishes battling.
Pets can have a boost in one area: health, attack or speed. For example a speed pet is essential for moves that does additional damage if done first, but is more vulnerable to an attack pet, and has a harder time defeating a health pet unless it has a bigger advantage - see types section below. Some pets may have some different abilities or feature cosmetic differences, but no player will ever have a significant advantage based simply on the rarity of a pet.
Players can battle their pets against both computer opponents and other players. Pet battles can occur in four different ways:. A wild pet battle can be started by right-clicking on any wild pet. Battle will commence immediately, with the pet that is highest on the player's team automatically starting combat.
Wild pet battles take place in the player's immediate area, and any obstructions within that area may prevent battle from commencing - moving into a slightly different position will usually solve this problem. Since wild pet battles are PvE battles, played against the computer, there is no time limit in this type of battle.
Players can take as long as they want to choose which actions to take each round, and do not have to wait for their opponent s to make their decisions. The most significant difference between wild pet battles and other types of battles is that pets in wild pet battles can be captured by the player. Attempting to trap a pet counts as the player's action for that round, and will take place in the appropriate sequence, determined by the speed of the player's current pet.
Contact Support. World of Warcraft Patch 9. Cannot Do Pet Battles Updated: 8 months ago. Relevant Products:. Common Problems Failed to create pet battle. Pet journal locked by another user on this account.
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